![]() The figure refers to the object in the foreground with the focus, and the ground is the background of the visual. The principle states that we divide any visual into figure and ground. This explains the brain’s capability of filling in the missing information to create recognizable details. E.g., a triangle drawn using broken lines or empty spaces will still be understood as a triangle. The principle states the eye can fulfill the gaps and patterns, perceiving the object as a whole. Sometimes placing the objects far apart creates a sense of negative space, which is useful to distinguish the objects from the rest. It can even override the similarity created by using the same colors or sizes. The principle states, that the objects placed closed on an interface are perceived to be related to those set far apart. ![]() It enables the user to figure out the functionality behind the various interface elements. ![]() It is achieved by using similar shapes, sizes, or colors. Law of Similarity This principle states that similar objects on the interface are often considered as a part of the same group, by the human eye. Let’s learn about the Gestalt principles of perception.ġ. Gestalt theory is based on the perception of the human brain. From the field of psychology to Design, the Gestalt theory of learning is implemented in various phases of design like User Experience Design, User Interface Design, Interaction Design, and other areas. It can figure out structures, and relationships, fill the gaps between the images, and form a structure out of it.
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